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Fluency with Information Technology, Brief Edition
Appropriate Courses: Computer Fluency and Computer Literacy.

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Larry Snyder, University of Washington

ISBN: 0-321-26846-6
Publisher: Addison-Wesley
Copyright: 2005
Format: Paper; 368 pp
Published: 02/13/2004
Status: Available 

Our Price: $54.99

About the Book 


Inspired by the National Research Council's report Being Fluent with Information Technology this text takes an adaptive style of learning where readers immediately begin to apply the text's content into everyday activities and interface with technology with newfound confidence and understanding. Unlike computer literacy, which teaches only immediately useful skills, Fluency with Information Technology adds problem solving, reasoning and complexity management to prepare students to use computers today and to be effective technology users tomorrow.

Features 


Prepares students to adapt to an ever-changing computing environment through lifelong learning by focusing on three different types of content: Skills, Concepts, and Capabilities.
  • Skills: refers to proficiency with contemporary computer applications like email, word processing, Web searching, etc. Skills make the technology immediately useful to students and ground their learning of other content in practical experience.
  • Concepts: refers to the fundamental knowledge underpinning IT, such as how computers work, digital representation of information, assessing information authenticity, etc. Concepts provide the principles on which students will build new understanding as IT evolves.
  • Capabilities: refers to higher-level thinking processes such as problem-solving, reasoning, complexity management, trouble-shooting, etc. Capabilities embody modes of thinking that are essential to exploiting IT, but they apply in many other situations as well. The Capabilities component is a standard element of all education, and is essential to the effective use of IT, making it an explicit focus of this book.


Contains both in-chapter and end-of-chapter features including: FIT: Bytes, Tips, Cautions, Links and Try it (in-chapter exercises), along with Great FIT Moments and end-of-chapter Multiple Choice and Short Answer exercises. 

Extensive supplements package including labs and an activities guide for students and an online solutions manual and computerized test bank for instructors. 

Written by the chairman of the National Research Council's report, “Being Fluent with Information Technology.” 

Related Books


Computer Fluency, Literacy & Introduction to Computer Science (Computer Science

 Table of Contents


I. BECOMING SKILLED AT INFORMATION TECHNOLOGY. 

1. Terms of Endearment: Defining Information Technology.

Why Know Just the Right Word in Information Technology?
Where's the Start Button?
Where is the Computer?
How Soft is Software?
The Words for Ideas.
Analytical Thinking.

2. What the Digerati Know: Exploring the Human-Computer Interface. 

Learning about Technology.
Basic Metaphors of Software.
Standard GUI Functionality.
“Clicking Around”.
“Blazing Away”.
“Watching Others”.
A Basic Principle: Form Follows Function.
Searching Text Using Find.
Editing Text Using Substitution.
Thinking about Information Technology Abstractly.

3. Making the Connection: The Basics of Networking.

Networked Computers Change Our Lives.
Communication Types: Some Comparisons.
The Medium of the Message.
The World Wide Web.
File Structure.
The Internet and the Web.

4. Marking Up with HTML: A Hypertext Markup Language Primer. 

Marking Up with HTML.
Structuring Documents.
Marking Links with Anchor Tags.
Including Pictures with Image Tags.
Handling Color.
Handling Lists.
Handling Tables.
HTML Wrap-Up.

5. Searching for Truth: Locating Information on the WWW. 

Searching in All the Right Places.
How Is Information Organized?
How Is Web Site Information Organized?
Searching the Web for Information.
Web Information: Truth or Fiction?
The Burmese Mountain Dog Page.

6. Searching for Guinea Pig: Case Study in Online Research. 

Getting Started on Online Research.
Primary Sources.
Chronfile and Everything I Know.
Resolving Questions.
Secondary Sources.
Exploring Side Questions.
Case Study Wrap-Up.

II. ALGORITHMS AND DIGITIZING INFORMATION. 

7. To Err Is Human: An Introduction to Debugging. 

Precision: The High Standards of IT.
Exactly How Accurate is “Precise”?
Debugging: What's the Problem?
A Dialog About Debugging.
Debugging Recap.
Butterflies and Bugs: A Case Study.
No Printer Output: A Classic Scenario.

8. Bits and the “Why” of Bytes: Representing Information Digitally. 

Digitizing Discrete Information.
Encoding with Dice.
The Fundamental Representation of Information.
Hex Explained.
Digitizing Text.
The Oxford English Dictionary.

9. Following Instructions: Principles of Computer Operation. 

Instruction Execution Engines.
The Fetch/Execute Cycle.
Anatomy of a Computer.
The Program Counter: The PC's PC.
Instruction Interpretation.
Cycling the F/E Cycle.
Many, Many Simple Operations.
Integrated Circuits.
How Semiconductor Technology Works.
Combining the Ideas.

10. What's the Plan?: Algorithmic Thinking. 

Algorithm: A Familiar Idea.
An Algorithm: Alphabetizing CDs.
Analyzing Alphabetize CD Algorithm.
Abstraction in Algorithmic Thinking.

11. Sound, Lights, Magic: Representing Multimedia Digitally. 

Digitizing Color.
Computing on Representations.
Digitizing Sound.
Digital Images and Video.
Optical Character Recognition.
Virtual Reality: Fooling the Senses.




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